Memorability is a key theme here, as I'm worried the presentation didn't do the game justice. I wouldn't say they were a particularly memorable bunch with mind-blowing abilities, but they seemed armed with well thought out abilities that should prove handy in a pinch. Do you go looting and extract as soon as possible? Or do you let someone else do all the hard work and swoop in for the kill? In entering the PvPvE gauntlet, the game does have an extra pizazz to it that separates it from the usual battle royale crowd, that's for sure.Īnd the three characters we saw in action seemed fun: El Silbon, a sniper who came armed with a foam grenade that could provide temporary cover Galaxia, a tanky drag queen who could taunt enemies with a scream and chuck "Cat Bombs" that would cover zones in a damaging field of lights and Prima, a black swan ballerina who's able to resist zero-g areas and float through them with her jetpack. Rather than aiming for the highest kill count or positioning yourself to better survive a poisonous mist, decisions in Hyenas seem based around alerting others or succumbing to devilish opportunism. Of course, this takes time and alerts everyone else!Įssentially, Hyenas loosely models itself around Hunt: Showdown or Escape From Tarkov and their brand of PvPvE battling. Once a team has collected enough stuff, they'll then need to extract their booty by calling in a VIP shuttle. You aren't unhindered in your insatiable quest for cringe commodities, however, as you've got AI-controlled guards who'll fend you off as well as any other enemy teams who bump into you. And if that wasn't a surprise enough, it's about pilfering pop culture relics of SEGA's past, like Pez dispensers and - in my behind-closed-doors presentation's case - a large Sonic statue.įive teams of three hyenas compete against other teams to raid "Plunderships" for merch like swag bags and off-brand Funko Pops, perhaps going a step further for 'cooler' merch and more valuable rewards.
#MEDIA SHOUT 4 PREVIEW MONITOR SERIES#
It's being developed by Creative Assembly, the folks behind the Total War series and Alien: Isolation. First, a touch of backstory on a game named after cheeky carnivorous mammals.